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TABLE LAYOUT INFORMATION
Click on an area in the Image Map below or go to the
Table of Contents.
If you see any unfamiliar terms used please see the
Glossary of Craps Terms.
Table of Contents
PASS LINE
Click in this area to make or pick up a Pass Line
Bet/Payoff. You may also click here to take odds on a Pass Line
Bet. Note: There is no need to click on your
Bankroll (Chips) prior to
taking odds.
The Pass Line Bet is the most popular bet area on the
Craps table. A Pass Line Bet can only be made on the come out roll
(i.e. before a point is established). If a 7 or 11 is rolled
(a "natural"), it's an immediate winner. If a 2, 3 or 12
is rolled, it's an immediate loser. Any other number which is
rolled becomes your Pass Line Point. This number must repeat before
a 7 is rolled to win.
Odds on the PASS LINE (OR
COME): Odds or "free-odds"
betting is the best way to lower the house advantage in the game of Craps.
You take odds after a point is established by clicking on your Pass or Come
Bet. The applet knows you want full odds (depending on the odds option you
selected) and will subtract the appropriate amount from your bankroll
and put it just below your Pass Line Bet.
The free-odds paid on the point numbers are: If point
is 4 or 10: Payoff on odds bet is 2 to 1 If point is 5 or 9: Payoff
on odds bet is 3 to 2 If point is 6 or 8: Payoff on odds bet is 6 to
5
Without free odds the house has approximately 1.4%
advantage on all Pass Line or Come Bets. With double odds this
advantage is reduced to 0.6%. Making this the best bet on the table
(except for Don't Pass/Come Bets which when double odds are "laid"
here the house advantage is also 0.6%).
The reason the house advantage drops when taking double
odds is because the house has no advantage on these bets they are paid
at the correct odds as shown above.
For example, say you have $10 on the Pass Line and the
4 becomes the "point". You click on your $10 wager and
see that the applet has placed $20 just under it (hence the meaning of
"double" odds - you take twice your original bet as odds).
If the 4 is repeated before a 7 is rolled, you win $10 for your original
Pass Line Bet at even-money and $40 for your odds bet at 2 to 1.
Since the 6 and 8 pay odds bets at 6 to 5, the applet
will increase your odds bets on these numbers to the next 5 unit amount
(when the wager amount is more than $1). This insures you will be paid
at the correct odds.
Any payoffs on the Pass Line will appear just to the
right of your bet. You may pick them up by clicking here again.
If you leave your winnings and/or bet on the PASS LINE, the applet
assumes you want to "Press" or let it ride. The applet will
combine all this money into a single PASS LINE Bet.
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DON'T PASS
Click in this box to make or pick up a Don't Pass
Bet/Payoff. You may also click here to lay odds on a Don't Pass Bet.
Note: There is no need to click on your
Bankroll (Chips) prior to laying
odds.
The Don't Pass Bet is one of the least bet areas unless
you are a "wrong" bettor. The vast majority of Craps players
will bet with the dice rather than against the dice. The Don't Pass is
basically the opposite of the Pass Line. You are not betting with the
house but against the dice. Remember the house has an advantage on
every bet. A Don't Pass Bet can only be made on the come out roll (i.e.
before a point is established). If a 7 or 11 is rolled (a
"natural", it's an immediate loser. If a 2 or 3 is rolled,
it's an immediate winner. If a 12 is rolled it is a standoff and you
neither lose nor win (hence, the "Bar" in the name of this area).
Any other number which is rolled becomes your Don't Pass Point. If this
number repeats before a 7 is rolled you lose. If a 7 is rolled prior to
this number you win.
Odds on the DON'T PASS (OR
DON'T COME): Odds or
"free-odds" betting is the best way to lower the house
advantage in the game of Craps. You "lay" odds after a point
is established by clicking on your Don't Pass or Don't Come Bet. The
applet knows you want full odds and will subtract the appropriate
amount from your bankroll and put it just below your Don't Pass bet.
The free-odds paid on the point numbers are: If point
is 4 or 10: Payoff on odds bet is 1 unit for every 2 units laid as odds
If point is 5 or 9: Payoff on odds bet is 2 units for every 3 units laid
as odds If point is 6 or 8: Payoff on odds bet is 5 units for every 6 units laid as odds
Without free odds the house has approximately 1.4%
advantage on all Don't Pass or Don't Come Bets. With double odds this
advantage is reduced to 0.6%. Making this the best bet on the table
(except for Pass/Come Bets which when double odds are "taken"
here the house advantage is also 0.6%).
The reason the house advantage drops when laying double
odds is because the house has no advantage on these bets they are paid
at the correct odds as shown above.
For example, say you have $10 on the Don't Pass and the
4 becomes the "point". You click on your $10 wager and see
that the applet has laid $40 just under it (hence the meaning of
"double" odds - you lay twice your potential winnings of $20
as odds). If the 7 is rolled before the 4 is repeated, you win $10 for
your original Don't Pass Bet at even-money and $20 for your odds bet at
1 to 2.
Since the 6 and 8 pay odds bets at 6 to 5, the applet
will increase your odds bets on these numbers to the next 6 unit amount
(when the wager amount is more than $1). This insures you will be paid
at the correct odds.
Any payoffs on the Don't Pass will appear just to the
right of your bet. You may pick them up by clicking here again.
If you leave your winnings and/or bet on the Don't Pass , the applet
assumes you want to "Press" or let it ride. The applet will
combine all this money into a single Don't Pass Bet.
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COME
Click in this box to make or pick up a Come Bet/Payoff.
You can also click here to pick up any Place Bet winnings (see
PLACE AREAS for more information).
A Come Bet is a bet made after a point is
established. It works the same way as the Pass Line Bet. If a 7 or
11 is rolled, it's an immediate winner. If a 2, 3 or 12 is rolled,
it's an immediate loser. Any other number which is rolled becomes
your Come Bet Number. This number must repeat before a 7 is rolled
to win.
The advantage of Come Bets over Place Bets is that
you can continue to make bets with odds lowering the house advantage.
Once a Come Bet Number is established your bet will
appear in the appropriate numbered area above. To take odds you
would click in the numbered area. Note: There is no need to click on your
Bankroll (Chips) prior to taking odds.
Any returned winning bets, payoffs and odds will be displayed in the COME
area. You would click here to pick them up. If you leave your winnings
and/or bet in the COME box, the applet assumes you want to "Press"
or let it ride. The applet will combine all this money into a single
Come Bet.
See Odds on the PASS LINE
for more information on odds and how they work on Come Bets. NOTE: Odds
on Come Bets are "off" (or not working on the Come Out Roll)
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DON'T COME
Click in this box to make or pick up a Don't Come
Bet/Payoff. You may also click here to pick up any Lay Bet winnings
(see LAY AREAS for more information).
A Don't Come Bet is a bet made after a point is
established. It works the same way as the Don't Pass Bet. If a 7 or
11 is rolled, it's an immediate loser. If a 2 or 3 is rolled, it's
an immediate winner. If a 12 is rolled it is a standoff and you neither
lose nor win (hence, the "Bar" in the name of this area).
Any other number which is rolled becomes your Don't Come Bet Number.
If this number repeats before a 7 is rolled you lose. If a 7 is rolled
prior to this number you win.
The advantage of Don't Come Bets over Lay Bets is that
you can continue to make bets with double odds lowering the house
advantage to 0.6%.
Once a Don't Come Bet Number is established your bet
will appear in the box above the appropriate numbered area. To lay
odds you would click in that box. Note: There is no need to click
on your Bankroll (Chips) prior
laying odds. Any winning bets, payoffs and odds will be displayed
in the Don't Come area. You would click here to pick them up.
See Odds on the DON'T
PASS for more information on odds and how they work.
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FIELD
Click in this box to make or pick up a Field Bet/Payoff.
The field bet is a one roll bet and can be made at
any time (regardless of whether a point is established or not).
You are betting that one of the numbers listed in this area will
be rolled next. If it is rolled you win. If any other number not
listed in this box is rolled you lose. The 2 and 12 pay double-money.
Any winnings will appear next to your bet and you
may pick up your bet and/or your winnings by clicking here again.
If you roll without picking up any winnings in the box, the applet
assumes you want to "Press" and will combine these amounts
into one Field bet.
There are 16 ways to make the numbers listed plus 2 more
when considering the double-money payoffs for the 2 and 12 for a total
of 18. However, there are 20 ways to make the missing numbers 5, 6, 7
and 8. This gives the house a 5.55% advantage, making it not a wise bet.
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BIG 6 and BIG 8
Click in these areas to make or pick up a Big 6 and/or
Big 8 Bet or Payoff. A Big 6 or Big 8 bet can be made at any time and
are always working (not off on the come out). You are betting
that a 6 (or an 8 depending on area chosen), will be rolled before a 7.
Any other number has no effect on this bet. If a 7 is rolled, you
lose your bet. If the 6 (if bet on Big 6) or an 8 (if bet on Big 8)
is rolled before a 7, you win at even-money (1 to 1). Since the
correct odds is 6 to 5, the house has a 9.09% advantage on the Big 6
and/or the Big 8 Bets. If you like the 6 and/or the 8, you would be
better off making a Place Bet on them reducing the house odds to 1.52%.
See PLACE AREAS for
more information on Place Bets.
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ROLL DICE Button
Click here when you are ready to roll the dice. The
results of the roll will be displayed via dice to the left of this
button. Whenever a point is not yet established, "COME OUT
ROLL" will be displayed under the dice. Just as in Las Vegas,
you MUST make a Line Bet (either PASS
LINE or DON'T PASS before you
can roll the dice. Also, if you clicked on your
Bankroll (Chips) (i.e. picked
up a chip) without clicking on a bet area, you cannot roll the dice
until you return your chip to the bankroll or make a bet with it.
Certain bets, payoffs or odds must also be picked up before rolling.
If you cannot roll, a message will be displayed as to the reason.
NOTE: The outcome of the dice roll is completely random.
After test rolling the dice 1,000,000 times it was found that the
proper combinations and odds (see Tables of Odds)
held true.
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OPTIONS Button
Click on this button at anytime to view or change
the game options listed below.
Table Color: Select one of seven different
table colors. Defaults to Dark Green.
Initial Bankroll Amount: Select the amount
you wish to have in your Bankroll to any of those listed (including
your current bankroll amount). Think of this option as getting a
marker or credit, without ever having to repay it. Defaults to
$1,000.
Free Odds Default: You now have the option
to set the game's free odds to any of those listed. The procedure for
taking (or laying) free odds remains the same, just the odds amount
taken (or laid) will change within the applet based on this selection.
For more information on odds see Table of Odds.
Defaults to 3X,4X,5X Odds).
"View Statistics (Roll Results)" Button:
Click on this button to view the number of times each number
has been rolled. It is funny to watch some Craps players in Vegas with
note pads marking down how many times each number was rolled as if any
previous rolls would determine future ones. Of course, this is never
the case since each time you roll (no matter how many times you have
rolled or how many times a number has come up) the odds of rolling a
particular number remain the same.
"Play CASINO CRAPS" Button: Click
on this button to return to the game after viewing or changing game
options.
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PLACE AREAS
Click on one of these areas to make a Place Bet or pick
up a Place Bet. You may also click on one of the Place areas to take
or pick up odds on a Come Bet when the Come Bet Number has been
established.
Payoffs for a Placed Bets will appear in the right
portion of the COME area. To pick up
your payoff only (i.e. leave your Place Bet on the number) click in
the COME area. To pick up both your payoff and your bet at the same
time click on the Place area. If you roll without picking up your
payoff, the applet will "press" your place bet by one unit
and return any remaining chips to your bankroll. If you had a Place
Bet and a new Come Bet when the Place Number is rolled, you could pick
up your Place Bet, Place Payoff and take odds on your Come Bet all at
the same time by clicking in Place Number area (see "Taking Odds
on a Come Bet Number" below).
Taking Odds on a Come Bet Number: The other propose
of the Place areas is to take or pick up your odds when you have a Come
Bet with an established number. Taking odds on a Come Bet is the same
as taking odds on a PASS LINE Bet
except that the odds are shown on top of and off center from your Come
Bet. For more information on Come Bets see
COME. For more information on odds on Come Bets see
Odds on the PASS LINE.
Listed below is more specific information on each Place
Bet Number area:
Four (4) or Ten (10) Place Area:
Place The 4 (or 10): To "Place The 4 (or 10)
" you would first click on your
Bankroll (Chips) then click on the 4 (or 10) Place area. You are
betting that a 4 (or 10 depending on area chosen) will be rolled before
a 7. Any other number has no effect on Place Bets. Place Bets are
paid according to the odds in rolling the Place Number prior to a 7,
therefore, Place Bets on the 4 (or 10) should be in increments of $5.
The correct odds of rolling a 4 (or 10) before a 7 is 2 to 1, but the
payoff is 9 to 5 giving the house a 6.67% advantage.
Buying The 4 (or 10): The house advantage could
be lowered on the 4 or 10 by "Buying The 4 (or 10)" instead
of "Placing The 4 (or 10)". The house charges a 5% commission
to "Buy The 4 (or 10)" but the correct 2 to 1 odds are then
paid if a 4 (or 10 depending on area chosen) is rolled prior to a 7.
This lowers the house advantage to 4.76%. If the 4 or 10 is
"Bought" rather than "Placed" a "Buy"
button will appear on the bet amount. NOTE: In this Craps applet, it
is assumed you are "Buying The 4 (or 10)" whenever your bet
on the 4 (or 10) Place area is more than $20. This is because of the
5% commission, since $1 chips are the smallest available and 5% of $20
is $1. The applet will only charge the 5% commission when your bet
increases in increments of $20. For example, the commission charged
on $39 is still just $1 but once your bet goes to $40 or more an
additional $1 will be charged up to a bet of $59, etc. This is not
the way it works in most real casinos though.
TIP: Whether "Placed" or "Bought"
this bet gives the house too much of an advantage and should be avoided.
For information on how Come Bets on the 4 or 10 work see
either PLACE AREAS and/or
COME.
Five (5) or Nine (9) Place Area:
Place The 5 (or 9): To "Place The 5 (or 9)
" you would first click on your
Bankroll (Chips) then click on the 5 (or 9) Place area. You are
betting that a 5 (or 9 depending on area chosen) will be rolled before
a 7. Any other number has no effect on Place Bets. Place Bets are
paid according to the odds in rolling the Place Number prior to a 7,
therefore, Place Bets on the 5 (or 9) should be in increments of $5.
The correct odds of rolling a 5 (or 9) before a 7 is 3 to 2, but the
payoff is 7 to 5 giving the house a 4.00% advantage.
TIP: This bet gives the house too much of an
advantage and should be avoided.
For information on how Come Bets on the 5 or 9 work
see either PLACE AREAS and/or
COME.
Six (6) or Eight (8) Place Area:
Place The 6 (or 8): To "Place The 6 (or 8)
" you would first click on your
Bankroll (Chips) then click on the 6 (or 8) Place area. You are
betting that a 6 (or 8 depending on area chosen) will be rolled before
a 7. Any other number has no effect on Place Bets. Place Bets are
paid according to the odds in rolling the Place Number prior to a 7,
therefore, Place Bets on the 6 (or 8) should be in increments of $6.
The correct odds of rolling a 6 (or 8) before a 7 is 6 to 5, but the payoff
is 7 to 6 giving the house a 1.52% advantage.
TIP: Of all the Place Bets, the "Place The
6" and "Place The 8" Bets are the most logical to bet
because they will come up more often than the other Place Numbers and
they also have the least house advantage.
For information on how Come Bets on the 6 or 8 work see
either PLACE AREAS and/or
COME.
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LAY AREAS
Click on one of these areas to make a Lay Bet or pick
up a Lay Bet. You may also click on one of the Lay areas to lay or
pick up odds on a Don't Come Bet when the Don't Come Bet Number has
been established.
A Lay Bet is similar to a "Buy" bet, in
that, a 5% commission is charged, therefore, a "Buy"
button will appear on the bet amount. Since Don't Come Bets are
also moved to this area, the "Buy" button makes it easier
to distinction between the two types of bets as well.
Essentially, a Lay Bet is betting that a 7 will come
up before the number "Laid". Should this occur, any payoffs
will appear in the DON'T COME area.
Because all Lay and Don't Come Bets only win if a 7 comes up after the
number bet there may be multiple bets, odds and payoffs in this area
upon a "Seven Out" roll. To pick up all your bets, odds and
payoffs click in the Don't Come area.
TIP: Due to the high house advantage on all Lay
Bets, these bets are not good ones to make. If you are a "wrong
bettor" you would be better off playing the Don't Come.
Laying Odds on a Don't Come Bet Number: The other
propose of the Lay areas is to "Lay" or pick up your odds
when you have a Don't Come Bet with an established number. Laying
odds on a Don't Come Bet is the same as laying odds on a
DON'T PASS Bet except that the odds
are shown on top of and off center from your Don't Come Bet. For more
information on Don't Come Bets see DON'T
COME. For more information on odds on Don't Come Bets see
Odds on the DON'T PASS.
Listed below is more specific information on each Lay Bet
Number area:
Four (4) or Ten (10) Lay Area:
Lay The 4 (or 10): To "Lay The 4 (or 10)
" you would first click on your
Bankroll (Chips) then click on the 4 (or 10) Lay area. You are
betting that a 7 will be rolled before a 4 (or 10 depending on area
chosen). Any other number has no effect on Lay Bets. Lay Bets are
paid according to the odds in rolling the 7 prior to the Lay Number,
therefore the 5% commission is based on the potential payoff not the
wager. For example, if you Lay $40 against the 4 or 10, the applet
will deduct $1 (5% of the potential payoff of $20), since you are
laying the bet at 2 to 1 odds. NOTE: The applet will charge a
commission for any bet between $1 to $40, and additional $1 for a
bet between $41 to $80, and so on. Should you pick up a Lay Bet the
commission is returned to you. The house advantage on this bet is
2.44%.
For information on how Don't Come Bets on the 4 or 10
work see either LAY AREAS and/or
DON'T COME.
Five (5) or Nine (9) Lay Area:
Lay The 5 (or 9): To "Lay The 5 (or 9)"
you would first click on your Bankroll
(Chips) then click on the 5 (or 9) Lay area. You are betting that
a 7 will be rolled before a 5 (or 9 depending on area chosen). Any
other number has no effect on Lay Bets. Lay Bets are paid according
to the odds in rolling the 7 prior to the Lay Number, therefore the
5% commission is based on the potential payoff not the wager. For
example, if you Lay $30 against the 5 or 9, the applet will deduct $1
(5% of the potential payoff of $20), since you are laying the bet at
3 to 2 odds. NOTE: The applet will charge a commission for any bet
between $1 to $30, and additional $1 for a bet between $31 to $60,
and so on. Should you pick up a Lay Bet the commission is returned to
you. The house advantage on this bet is 3.23%.
For information on how Don't Come Bets on the 5 or 9
work see either LAY AREAS and/or
DON'T COME.
Six (6) or Eight (8) Lay Area:
Lay The 6 (or 8): To "Lay The 6 (or 8)"
you would first click on your Bankroll
(Chips) then click on the 6 (or 8) Lay area. You are betting that
a 7 will be rolled before a 6 (or 8 depending on area chosen). Any
other number has no effect on Lay Bets. Lay Bets are paid according
to the odds in rolling the 7 prior to the Lay Number, therefore the
5% commission is based on the potential payoff not the wager. For
example, if you Lay $24 against the 6 or 10, the applet will deduct $1
(5% of the potential payoff of $20), since you are laying the bet at 6
to 5 odds. NOTE: The applet will charge a commission for any bet
between $1 to $24, and additional $1 for a bet between $25 to $48,
and so on. Should you pick up a Lay Bet the commission is returned
to you. The house advantage on this bet is a high 4.00%.
For information on how Don't Come Bets on the 6 or 8
work see either LAY AREAS and/or
DON'T COME.
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BANKROLL (Chips)
This is where your current Bankroll is displayed with
the total amount available to you listed under the casino chips.
You start the applet with $1,000 worth of chips in your bankroll -
which can be changed via the OPTIONS
Button. The implementation of this applet allows you to win as
much as $100,000 before having to start over. Should you run out
of chips or reach $100,000 you will start over with your initial
Bankroll amount as selected (defaults to $1,000).
To make a wager (or bet) you must first click on one
of the chips here. Once you click on a chip you will see the amount
you "picked up" above the bankroll of chips. If you wish
to add to the amount you just picked up, simply click on another
chip in your bankroll. If you wish to return the amount "in
your hand" before clicking on a bet area, click on the
button which will be below your Bankroll.
You do not need to click on your Bankroll of chips when
"taking" or "laying" odds on a bet. In this case,
simply click on the bet area you wish to have odds, the applet will
deduct from your Bankroll and show the correct full free odds on that bet.
The value of each chip is both color coded and displayed
on the chip:
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$1 Chip
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$5 Chip
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$25 Chip
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$100 Chip
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$500 Chip
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$1,000 Chip
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$5,000 Chip
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$10,000 Chip
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By clicking on a particular chip area you are telling
the applet you want to make a bet with that denomination. For instance,
clicking on a $5 chip will subtract $5 from your Bankroll and inform
the applet you have a $5 chip in your hand but no bet made yet. You
must then either make a bet, increase the amount by clicking again
on a chip, or return the bet in your hand to your Bankroll before you
can roll the dice (sorry, no hiding chips or playing with them between
your fingers here, the chips must be bet or in your Bankroll prior to
rolling).
This Craps game (just like the ones you would find in
Las Vegas) has a table minimum and maximum. For this game the minimum
bet is $1 and the maximum bet is $1,000. If you attempt to bet more
than $1,000, the applet will change your bet to $1,000 and return the
remainder to your Bankroll. To add to an existing bet on the table,
after selecting the amount click on the bet area on the table you wish
to add a chip (NOTE: You cannot add to a Pass, Don't Pass, Come or Don't
Come bet after a point is established).
The only other time your Bankroll may change is when you
are making a "Place The 4" or "Place the 10" bet
in excess of $19 (i.e. Buying the 4 or 10), OR a "Lay" Bet.
This is because "Buy" and "Lay" Bets require a 5%
commission. Any commissions will automatically be deducted from your
Bankroll.
You will notice the number of chips for each denomination
change throughout the game. This is so that you will have plenty of each
denomination to make bets with. For instance, if you only had all $25
chips you wouldn't be able to make a $5 wager.
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HARDWAYS
Click in this area to make Hardway Bets. You are betting
that the number will come up "Hard" before a 7 is rolled or
the number comes up "Easy". For instance, a 4-4 on the dice
is said to be "Eight the Hardway". Whereas, a 3-5 on the
dice is said to be "Eight the Easy Way". You may remove
Hardway Bets at anytime prior to the next roll of the dice. If not
removed the bets are assumed to be working on every roll, including
the come-out roll.
To make a bet on all the Hardways at the same time,
click on your Bankroll (Chips) then
click in the area labeled "HARDWAYS". This simply makes
it easier to make a bet on all the hard ways at the same time, rather
than having to click each one separately. The applet will deduct
from your Bankroll three additional units of the amount bet and add
one unit to each individual Hardway area. For instance, if your
clicked on a $1 chip in your Bankroll then clicked the "HARDWAYS"
area, the applet will subtract an additional $3 from your Bankroll and
add a $1 chip to each of the four Hardway Bet areas.
Any payoffs for Proposition Bets will be displayed in the
Proposition Bet Payoff
area. You must pick up these payoffs prior to rolling the dice.
TIP: Due to the extremely high house advantage
on Proposition Bets, none are wise bets.
Hard 4 or 10:
By making a bet on the Hard 4, you are betting that a
4 will come up as 2-2 on the dice ("The Hardway") before it
comes up as 3-1 or 1-3 ("The Easy Way") and before a 7
comes up. By making a bet on the Hard 10, you are betting that a 10
will come up as 5-5 on the dice ("The Hardway") before it
comes up as 6-4 or 4-6 ("The Easy Way") and before a 7 comes
up. If the Hardway comes up first you are paid 7 to 1, otherwise you
lose your bet. Since there is only one way to make the Hard 4 (or Hard
10) and there are six ways to make a 7, plus two easy ways to make the
4 (or 10), the correct odds on this bet is 8 to 1. Which means the
house has a huge 11.1% advantage on this bet.
Hard 6 or 8:
By making a bet on the Hard 6, you are betting that a
6 will come up as 3-3 on the dice ("The Hardway") before it
comes up as 5-1, 1-5, 2-4 or 4-2 ("The Easy Way") and before
a 7 comes up. By making a bet on the Hard 8, you are betting that a
8 will come up as 4-4 on the dice ("The Hardway") before it
comes up as 6-2, 2-6, 3-5 or 5-3 ("The Easy Way") and before
a 7 comes up. If the Hardway comes up first you are paid 9 to 1,
otherwise you lose your bet. Since there is only one way to make the
Hard 6 (or Hard 8) and there are six ways to make a 7, plus four easy
ways to make the 6 (or 10), the correct odds on this bet is 10 to 1.
Which means the house has a huge 9.09% advantage on this bet.
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ONE ROLL BETS
Click in this area to make One Roll Proposition Bets.
You are betting that the number (or numbers if making an "Any
Craps" bet) will come up on the NEXT roll of the dice. If the
number bet on does come up next you win, if it does not you lose
your bet. You may remove One Roll Proposition Bets at anytime prior
to the next roll of the dice. If not removed the bets are assumed
to be working on every roll, including the come-out roll.
Any payoffs for Proposition Bets will be displayed in
the Proposition Bet Payoff
area. You must pick up these payoffs prior to rolling the dice.
TIP: Due to the extremely high house advantage
on Proposition Bets, none are wise bets.
Any Seven:
By making a bet on the Any Seven, you are betting that
the NEXT roll will be a 7. If it is a 7 you are paid 4 to 1. If it
is any other number you lose your bet. The correct odds on rolling a
7 on any roll is 5 to 1 giving the house a whopping 16.67% advantage.
Any Craps:
By making a bet on the Any Craps, you are betting that
the NEXT roll will be a 2, 3 or 12 ("Crap Dice"). If it is
craps you are paid 7 to 1. If it is any other number you lose your bet.
Since there are only four ways to make craps (1-1, 1-2, 2-1 or 6-6),
the correct odds on rolling craps on any roll is 8 to 1 giving the
house a huge 11.1% advantage.
Horn Bet:
A Horn Bet simply means you want to bet all the numbers
around this box (i.e. Bet The 2, 3, 11 and 12). To make a Horn Bet
click on your Bankroll (Chips)
then click in the area labeled "HORN BET". The applet will
deduct from your Bankroll three additional units of the amount bet
and add one unit to each individual "Bet The..." areas.
For instance, if your clicked on a $1 chip in your Bankroll then
clicked the "HORN BET" area, the applet will subtract an
additional $3 from your Bankroll and add a $1 chip each to the "Bet
The 2", "Bet The 3", "Bet The 11", "Bet
The 12" areas.
Bet The 2 or 12:
By making a bet on the Bet The 2, you are betting
that the NEXT roll will be a 2. By making a bet on the Bet The 12,
you are betting that the NEXT roll will be a 12. If it is a 2 (or
12 if Betting the 12) you are paid 30 to 1. If it is any other
number you lose your bet. The correct odds on rolling a 2 (or 12 if
Betting the 12) on any roll is 35 to 1 giving the house a whopping 13.89%
advantage.
Bet The 3 or 11:
By making a bet on the Bet The 3, you are betting
that the NEXT roll will be a 3. By making a bet on the Bet The 11,
you are betting that the NEXT roll will be a 11. If it is a 3 (or
11 if Betting the 11) you are paid 15 to 1. If it is any other
number you lose your bet. The correct odds on rolling a 3 (or 11 if
Betting the 11) on any roll is 17 to 1 giving the house a whopping 16.67%
advantage.
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Proposition Bet
Payoff
This is the area any Proposition Bet Payoffs will
be displayed. Proposition Bets include
HARDWAYS and
ONE ROLL BETS. To pick up
payoffs simply click on the chips in this area. NOTE: You must
pick up Proposition Bet Payoffs prior to rolling the dice.
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