Crapdice

CRAPDICE.COM

The Home of Casino Craps

Table Layout Information

Click on an area in the Image Map below or go to the Table of Contents.
If you see any unfamiliar terms used please see the Glossary of Terms.

Craps Table Layout Pass Line Don't Pass Don't Pass Come Field Don't Come Big 6 and Big 8 Roll Dice Options Place Areas Lay Areas Bankroll Hardways One Roll Bets Proposition Bet Payoff

Table of Contents

PASS LINE

DON'T PASS

COME

DON'T COME

FIELD

BIG 6 and BIG 8

ROLL DICE Button

OPTIONS Button
PLACE AREAS LAY AREAS BANKROLL (Chips)


HARDWAYS ONE ROLL BETS Proposition Bet Payoff


PASS LINE

Click in this area to make or pick up a Pass Line Bet/Payoff. You may also click here to take odds on a Pass Line Bet. Note: There is no need to click on your Bankroll (Chips) prior to taking odds.

The Pass Line Bet is the most popular bet area on the Craps table. A Pass Line Bet can only be made on the come out roll (i.e. before a point is established). If a 7 or 11 is rolled (a "natural"), it's an immediate winner. If a 2, 3 or 12 is rolled, it's an immediate loser. Any other number which is rolled becomes your Pass Line Point. This number must repeat before a 7 is rolled to win.

Odds on the PASS LINE (OR COME): Odds or "free-odds" betting is the best way to lower the house advantage in the game of Craps. You take odds after a point is established by clicking on your Pass or Come Bet. The applet knows you want full odds (depending on the odds option you selected) and will subtract the appropriate amount from your bankroll and put it just below your Pass Line Bet.

The free-odds paid on the point numbers are:
If point is 4 or 10: Payoff on odds bet is 2 to 1
If point is 5 or 9: Payoff on odds bet is 3 to 2
If point is 6 or 8: Payoff on odds bet is 6 to 5

Without free odds the house has approximately 1.4% advantage on all Pass Line or Come Bets. With double odds this advantage is reduced to 0.6%. Making this the best bet on the table (except for Don't Pass/Come Bets which when double odds are "laid" here the house advantage is also 0.6%).

The reason the house advantage drops when taking double odds is because the house has no advantage on these bets they are paid at the correct odds as shown above.

For example, say you have $10 on the Pass Line and the 4 becomes the "point". You click on your $10 wager and see that the applet has placed $20 just under it (hence the meaning of "double" odds - you take twice your original bet as odds). If the 4 is repeated before a 7 is rolled, you win $10 for your original Pass Line Bet at even-money and $40 for your odds bet at 2 to 1.

Since the 6 and 8 pay odds bets at 6 to 5, the applet will increase your odds bets on these numbers to the next 5 unit amount (when the wager amount is more than $1). This insures you will be paid at the correct odds.

Any payoffs on the Pass Line will appear just to the right of your bet. You may pick them up by clicking here again. If you leave your winnings and/or bet on the PASS LINE, the applet assumes you want to "Press" or let it ride. The applet will combine all this money into a single PASS LINE Bet.


DON'T PASS

Click in this box to make or pick up a Don't Pass Bet/Payoff. You may also click here to lay odds on a Don't Pass Bet. Note: There is no need to click on your Bankroll (Chips) prior to laying odds.

The Don't Pass Bet is one of the least bet areas unless you are a "wrong" bettor. The vast majority of Craps players will bet with the dice rather than against the dice. The Don't Pass is basically the opposite of the Pass Line. You are not betting with the house but against the dice. Remember the house has an advantage on every bet. A Don't Pass Bet can only be made on the come out roll (i.e. before a point is established). If a 7 or 11 is rolled (a "natural", it's an immediate loser. If a 2 or 3 is rolled, it's an immediate winner. If a 12 is rolled it is a standoff and you neither lose nor win (hence, the "Bar" in the name of this area). Any other number which is rolled becomes your Don't Pass Point. If this number repeats before a 7 is rolled you lose. If a 7 is rolled prior to this number you win.

Odds on the DON'T PASS (OR DON'T COME): Odds or "free-odds" betting is the best way to lower the house advantage in the game of Craps. You "lay" odds after a point is established by clicking on your Don't Pass or Don't Come Bet. The applet knows you want full  odds and will subtract the appropriate amount from your bankroll and put it just below your Don't Pass bet.

The free-odds paid on the point numbers are:
If point is 4 or 10: Payoff on odds bet is 1 unit for every 2 units laid as odds
If point is 5 or 9: Payoff on odds bet is 2 units for every 3 units laid as odds
If point is 6 or 8: Payoff on odds bet is 5 units for every 6 units laid as odds

Without free odds the house has approximately 1.4% advantage on all Don't Pass or Don't Come Bets. With double odds this advantage is reduced to 0.6%. Making this the best bet on the table (except for Pass/Come Bets which when double odds are "taken" here the house advantage is also 0.6%).

The reason the house advantage drops when laying double odds is because the house has no advantage on these bets they are paid at the correct odds as shown above.

For example, say you have $10 on the Don't Pass and the 4 becomes the "point". You click on your $10 wager and see that the applet has laid $40 just under it (hence the meaning of "double" odds - you lay twice your potential winnings of $20 as odds). If the 7 is rolled before the 4 is repeated, you win $10 for your original Don't Pass Bet at even-money and $20 for your odds bet at 1 to 2.

Since the 6 and 8 pay odds bets at 6 to 5, the applet will increase your odds bets on these numbers to the next 6 unit amount (when the wager amount is more than $1). This insures you will be paid at the correct odds.

Any payoffs on the Don't Pass will appear just to the right of your bet. You may pick them up by clicking here again. If you leave your winnings and/or bet on the Don't Pass , the applet assumes you want to "Press" or let it ride. The applet will combine all this money into a single Don't Pass Bet.


COME

Click in this box to make or pick up a Come Bet/Payoff. You can also click here to pick up any Place Bet winnings (see PLACE AREAS for more information).

A Come Bet is a bet made after a point is established. It works the same way as the Pass Line Bet. If a 7 or 11 is rolled, it's an immediate winner. If a 2, 3 or 12 is rolled, it's an immediate loser. Any other number which is rolled becomes your Come Bet Number. This number must repeat before a 7 is rolled to win.

The advantage of Come Bets over Place Bets is that you can continue to make bets with odds lowering the house advantage.

Once a Come Bet Number is established your bet will appear in the appropriate numbered area above. To take odds you would click in the numbered area. Note: There is no need to click on your Bankroll (Chips) prior to taking odds. Any returned winning bets, payoffs and odds will be displayed in the COME area. You would click here to pick them up. If you leave your winnings and/or bet in the COME box, the applet assumes you want to "Press" or let it ride. The applet will combine all this money into a single Come Bet.

See Odds on the PASS LINE for more information on odds and how they work on Come Bets. NOTE: Odds on Come Bets are "off" (or not working on the Come Out Roll)


DON'T COME

Click in this box to make or pick up a Don't Come Bet/Payoff. You may also click here to pick up any Lay Bet winnings (see LAY AREAS for more information).

A Don't Come Bet is a bet made after a point is established. It works the same way as the Don't Pass Bet. If a 7 or 11 is rolled, it's an immediate loser. If a 2 or 3 is rolled, it's an immediate winner. If a 12 is rolled it is a standoff and you neither lose nor win (hence, the "Bar" in the name of this area). Any other number which is rolled becomes your Don't Come Bet Number. If this number repeats before a 7 is rolled you lose. If a 7 is rolled prior to this number you win.

The advantage of Don't Come Bets over Lay Bets is that you can continue to make bets with double odds lowering the house advantage to 0.6%.

Once a Don't Come Bet Number is established your bet will appear in the box above the appropriate numbered area. To lay odds you would click in that box. Note: There is no need to click on your Bankroll (Chips) prior laying odds. Any winning bets, payoffs and odds will be displayed in the Don't Come area. You would click here to pick them up.

See Odds on the DON'T PASS for more information on odds and how they work.


FIELD

Click in this box to make or pick up a Field Bet/Payoff.

The field bet is a one roll bet and can be made at any time (regardless of whether a point is established or not). You are betting that one of the numbers listed in this area will be rolled next. If it is rolled you win. If any other number not listed in this box is rolled you lose. The 2 and 12 pay double-money.

Any winnings will appear next to your bet and you may pick up your bet and/or your winnings by clicking here again. If you roll without picking up any winnings in the box, the applet assumes you want to "Press" and will combine these amounts into one Field bet.

There are 16 ways to make the numbers listed plus 2 more when considering the double-money payoffs for the 2 and 12 for a total of 18. However, there are 20 ways to make the missing numbers 5, 6, 7 and 8. This gives the house a 5.55% advantage, making it not a wise bet.


BIG 6 and BIG 8

Click in these areas to make or pick up a Big 6 and/or Big 8 Bet or Payoff. A Big 6 or Big 8 bet can be made at any time and are always working (not off on the come out). You are betting that a 6 (or an 8 depending on area chosen), will be rolled before a 7. Any other number has no effect on this bet. If a 7 is rolled, you lose your bet. If the 6 (if bet on Big 6) or an 8 (if bet on Big 8) is rolled before a 7, you win at even-money (1 to 1). Since the correct odds is 6 to 5, the house has a 9.09% advantage on the Big 6 and/or the Big 8 Bets. If you like the 6 and/or the 8, you would be better off making a Place Bet on them reducing the house odds to 1.52%.

See PLACE AREAS for more information on Place Bets.


ROLL DICE Button

Click here when you are ready to roll the dice. The results of the roll will be displayed via dice to the left of this button. Whenever a point is not yet established, "COME OUT ROLL" will be displayed under the dice. Just as in Las Vegas, you MUST make a Line Bet (either PASS LINE or DON'T PASS before you can roll the dice. Also, if you clicked on your Bankroll (Chips) (i.e. picked up a chip) without clicking on a bet area, you cannot roll the dice until you return your chip to the bankroll or make a bet with it. Certain bets, payoffs or odds must also be picked up before rolling. If you cannot roll, a message will be displayed as to the reason.

NOTE: The outcome of the dice roll is completely random. After test rolling the dice 1,000,000 times it was found that the proper combinations and odds (see Tables of Odds) held true.


OPTIONS Button

Click on this button at anytime to view or change the game options listed below.

Table Color:
Select one of seven different table colors. Defaults to Dark Green.

Initial Bankroll Amount:
Select the amount you wish to have in your Bankroll to any of those listed (including your current bankroll amount). Think of this option as getting a marker or credit, without ever having to repay it. Defaults to $1,000.

Free Odds Default:
You now have the option to set the game's free odds to any of those listed. The procedure for taking (or laying) free odds remains the same, just the odds amount taken (or laid) will change within the applet based on this selection. For more information on odds see Table of Odds. Defaults to 3X,4X,5X Odds).

"View Statistics (Roll Results)" Button:
Click on this button to view the number of times each number has been rolled. It is funny to watch some Craps players in Vegas with note pads marking down how many times each number was rolled as if any previous rolls would determine future ones. Of course, this is never the case since each time you roll (no matter how many times you have rolled or how many times a number has come up) the odds of rolling a particular number remain the same.

"Play CASINO CRAPS" Button:
Click on this button to return to the game after viewing or changing game options.


PLACE AREAS

Click on one of these areas to make a Place Bet or pick up a Place Bet. You may also click on one of the Place areas to take or pick up odds on a Come Bet when the Come Bet Number has been established.

Payoffs for a Placed Bets will appear in the right portion of the COME area. To pick up your payoff only (i.e. leave your Place Bet on the number) click in the COME area. To pick up both your payoff and your bet at the same time click on the Place area. If you roll without picking up your payoff, the applet will "press" your place bet by one unit and return any remaining chips to your bankroll. If you had a Place Bet and a new Come Bet when the Place Number is rolled, you could pick up your Place Bet, Place Payoff and take odds on your Come Bet all at the same time by clicking in Place Number area (see "Taking Odds on a Come Bet Number" below).

Taking Odds on a Come Bet Number: The other propose of the Place areas is to take or pick up your odds when you have a Come Bet with an established number. Taking odds on a Come Bet is the same as taking odds on a PASS LINE Bet except that the odds are shown on top of and off center from your Come Bet. For more information on Come Bets see COME. For more information on odds on Come Bets see Odds on the PASS LINE.

Listed below is more specific information on each Place Bet Number area:

Four (4) or Ten (10) Place Area:

Place The 4 (or 10): To "Place The 4 (or 10) " you would first click on your Bankroll (Chips) then click on the 4 (or 10) Place area. You are betting that a 4 (or 10 depending on area chosen) will be rolled before a 7. Any other number has no effect on Place Bets. Place Bets are paid according to the odds in rolling the Place Number prior to a 7, therefore, Place Bets on the 4 (or 10) should be in increments of $5. The correct odds of rolling a 4 (or 10) before a 7 is 2 to 1, but the payoff is 9 to 5 giving the house a 6.67% advantage.

Buying The 4 (or 10): The house advantage could be lowered on the 4 or 10 by "Buying The 4 (or 10)" instead of "Placing The 4 (or 10)". The house charges a 5% commission to "Buy The 4 (or 10)" but the correct 2 to 1 odds are then paid if a 4 (or 10 depending on area chosen) is rolled prior to a 7. This lowers the house advantage to 4.76%. If the 4 or 10 is "Bought" rather than "Placed" a "Buy" button will appear on the bet amount. NOTE: In this Craps applet, it is assumed you are "Buying The 4 (or 10)" whenever your bet on the 4 (or 10) Place area is more than $20. This is because of the 5% commission, since $1 chips are the smallest available and 5% of $20 is $1. The applet will only charge the 5% commission when your bet increases in increments of $20. For example, the commission charged on $39 is still just $1 but once your bet goes to $40 or more an additional $1 will be charged up to a bet of $59, etc. This is not the way it works in most real casinos though.

TIP: Whether "Placed" or "Bought" this bet gives the house too much of an advantage and should be avoided.

For information on how Come Bets on the 4 or 10 work see either PLACE AREAS and/or COME.

Five (5) or Nine (9) Place Area:

Place The 5 (or 9): To "Place The 5 (or 9) " you would first click on your Bankroll (Chips) then click on the 5 (or 9) Place area. You are betting that a 5 (or 9 depending on area chosen) will be rolled before a 7. Any other number has no effect on Place Bets. Place Bets are paid according to the odds in rolling the Place Number prior to a 7, therefore, Place Bets on the 5 (or 9) should be in increments of $5. The correct odds of rolling a 5 (or 9) before a 7 is 3 to 2, but the payoff is 7 to 5 giving the house a 4.00% advantage.

TIP: This bet gives the house too much of an advantage and should be avoided.

For information on how Come Bets on the 5 or 9 work see either PLACE AREAS and/or COME.

Six (6) or Eight (8) Place Area:

Place The 6 (or 8): To "Place The 6 (or 8) " you would first click on your Bankroll (Chips) then click on the 6 (or 8) Place area. You are betting that a 6 (or 8 depending on area chosen) will be rolled before a 7. Any other number has no effect on Place Bets. Place Bets are paid according to the odds in rolling the Place Number prior to a 7, therefore, Place Bets on the 6 (or 8) should be in increments of $6. The correct odds of rolling a 6 (or 8) before a 7 is 6 to 5, but the payoff is 7 to 6 giving the house a 1.52% advantage.

TIP: Of all the Place Bets, the "Place The 6" and "Place The 8" Bets are the most logical to bet because they will come up more often than the other Place Numbers and they also have the least house advantage.

For information on how Come Bets on the 6 or 8 work see either PLACE AREAS and/or COME.


LAY AREAS

Click on one of these areas to make a Lay Bet or pick up a Lay Bet. You may also click on one of the Lay areas to lay or pick up odds on a Don't Come Bet when the Don't Come Bet Number has been established.

A Lay Bet is similar to a "Buy" bet, in that, a 5% commission is charged, therefore, a "Buy" button will appear on the bet amount. Since Don't Come Bets are also moved to this area, the "Buy" button makes it easier to distinction between the two types of bets as well.

Essentially, a Lay Bet is betting that a 7 will come up before the number "Laid". Should this occur, any payoffs will appear in the DON'T COME area. Because all Lay and Don't Come Bets only win if a 7 comes up after the number bet there may be multiple bets, odds and payoffs in this area upon a "Seven Out" roll. To pick up all your bets, odds and payoffs click in the Don't Come area.

TIP: Due to the high house advantage on all Lay Bets, these bets are not good ones to make. If you are a "wrong bettor" you would be better off playing the Don't Come.

Laying Odds on a Don't Come Bet Number: The other propose of the Lay areas is to "Lay" or pick up your odds when you have a Don't Come Bet with an established number. Laying  odds on a Don't Come Bet is the same as laying odds on a DON'T PASS Bet except that the odds are shown on top of and off center from your Don't Come Bet. For more information on Don't Come Bets see DON'T COME. For more information on odds on Don't Come Bets see Odds on the DON'T PASS.

Listed below is more specific information on each Lay Bet Number area:

Four (4) or Ten (10) Lay Area:

Lay The 4 (or 10): To "Lay The 4 (or 10) " you would first click on your Bankroll (Chips) then click on the 4 (or 10) Lay area. You are betting that a 7 will be rolled before a 4 (or 10 depending on area chosen). Any other number has no effect on Lay Bets. Lay Bets are paid according to the odds in rolling the 7 prior to the Lay Number, therefore the 5% commission is based on the potential payoff not the wager. For example, if you Lay $40 against the 4 or 10, the applet will deduct $1 (5% of the potential payoff of $20), since you are laying the bet at 2 to 1 odds. NOTE: The applet will charge a commission for any bet between $1 to $40, and additional $1 for a bet between $41 to $80, and so on. Should you pick up a Lay Bet the commission is returned to you. The house advantage on this bet is 2.44%.

For information on how Don't Come Bets on the 4 or 10 work see either LAY AREAS and/or DON'T COME.

Five (5) or Nine (9) Lay Area:

Lay The 5 (or 9): To "Lay The 5 (or 9)" you would first click on your Bankroll (Chips) then click on the 5 (or 9) Lay area. You are betting that a 7 will be rolled before a 5 (or 9 depending on area chosen). Any other number has no effect on Lay Bets. Lay Bets are paid according to the odds in rolling the 7 prior to the Lay Number, therefore the 5% commission is based on the potential payoff not the wager. For example, if you Lay $30 against the 5 or 9, the applet will deduct $1 (5% of the potential payoff of $20), since you are laying the bet at 3 to 2 odds. NOTE: The applet will charge a commission for any bet between $1 to $30, and additional $1 for a bet between $31 to $60, and so on. Should you pick up a Lay Bet the commission is returned to you. The house advantage on this bet is 3.23%.

For information on how Don't Come Bets on the 5 or 9 work see either LAY AREAS and/or DON'T COME.

Six (6) or Eight (8) Lay Area:

Lay The 6 (or 8): To "Lay The 6 (or 8)" you would first click on your Bankroll (Chips) then click on the 6 (or 8) Lay area. You are betting that a 7 will be rolled before a 6 (or 8 depending on area chosen). Any other number has no effect on Lay Bets. Lay Bets are paid according to the odds in rolling the 7 prior to the Lay Number, therefore the 5% commission is based on the potential payoff not the wager. For example, if you Lay $24 against the 6 or 10, the applet will deduct $1 (5% of the potential payoff of $20), since you are laying the bet at 6 to 5 odds. NOTE: The applet will charge a commission for any bet between $1 to $24, and additional $1 for a bet between $25 to $48, and so on. Should you pick up a Lay Bet the commission is returned to you. The house advantage on this bet is a high 4.00%.

For information on how Don't Come Bets on the 6 or 8 work see either LAY AREAS and/or DON'T COME.


BANKROLL (Chips)

This is where your current Bankroll is displayed with the total amount available to you listed under the casino chips. You start the applet with $1,000 worth of chips in your bankroll - which can be changed via the OPTIONS Button. The implementation of this applet allows you to win as much as $100,000 before having to start over. Should you run out of chips or reach $100,000 you will start over with your initial Bankroll amount as selected (defaults to $1,000).

To make a wager (or bet) you must first click on one of the chips here. Once you click on a chip you will see the amount you "picked up" above the bankroll of chips. If you wish to add to the amount you just picked up, simply click on another chip in your bankroll. If you wish to return the amount "in your hand" before clicking on a bet area, click on the Return Chips Button button which will be below your Bankroll.

You do not need to click on your Bankroll of chips when "taking" or "laying" odds on a bet. In this case, simply click on the bet area you wish to have odds, the applet will deduct from your Bankroll and show the correct full free odds on that bet.

The value of each chip is both color coded and displayed on the chip:

$1 Chip $5 Chip $25 Chip $100 Chip $500 Chip $1,000 Chip $5,000 Chip $10,000 Chip
$1
Chip
$5
Chip
$25
Chip
$100
Chip
$500
Chip
$1,000
Chip
$5,000
Chip
$10,000
Chip

By clicking on a particular chip area you are telling the applet you want to make a bet with that denomination. For instance, clicking on a $5 chip will subtract $5 from your Bankroll and inform the applet you have a $5 chip in your hand but no bet made yet. You must then either make a bet, increase the amount by clicking again on a chip, or return the bet in your hand to your Bankroll before you can roll the dice (sorry, no hiding chips or playing with them between your fingers here, the chips must be bet or in your Bankroll prior to rolling).

This Craps game (just like the ones you would find in Las Vegas) has a table minimum and maximum. For this game the minimum bet is $1 and the maximum bet is $1,000. If you attempt to bet more than $1,000, the applet will change your bet to $1,000 and return the remainder to your Bankroll. To add to an existing bet on the table, after selecting the amount click on the bet area on the table you wish to add a chip (NOTE: You cannot add to a Pass, Don't Pass, Come or Don't Come bet after a point is established).

The only other time your Bankroll may change is when you are making a "Place The 4" or "Place the 10" bet in excess of $19 (i.e. Buying the 4 or 10), OR a "Lay" Bet. This is because "Buy" and "Lay" Bets require a 5% commission. Any commissions will automatically be deducted from your Bankroll.

You will notice the number of chips for each denomination change throughout the game. This is so that you will have plenty of each denomination to make bets with. For instance, if you only had all $25 chips you wouldn't be able to make a $5 wager.


HARDWAYS

Click in this area to make Hardway Bets. You are betting that the number will come up "Hard" before a 7 is rolled or the number comes up "Easy". For instance, a 4-4 on the dice is said to be "Eight the Hardway". Whereas, a 3-5 on the dice is said to be "Eight the Easy Way". You may remove Hardway Bets at anytime prior to the next roll of the dice. If not removed the bets are assumed to be working on every roll, including the come-out roll.

To make a bet on all the Hardways at the same time, click on your Bankroll (Chips) then click in the area labeled "HARDWAYS". This simply makes it easier to make a bet on all the hard ways at the same time, rather than having to click each one separately. The applet will deduct from your Bankroll three additional units of the amount bet and add one unit to each individual Hardway area. For instance, if your clicked on a $1 chip in your Bankroll then clicked the "HARDWAYS" area, the applet will subtract an additional $3 from your Bankroll and add a $1 chip to each of the four Hardway Bet areas.

Any payoffs for Proposition Bets will be displayed in the Proposition Bet Payoff area. You must pick up these payoffs prior to rolling the dice.

TIP: Due to the extremely high house advantage on Proposition Bets, none are wise bets.

Hard 4 or 10:

By making a bet on the Hard 4, you are betting that a 4 will come up as 2-2 on the dice ("The Hardway") before it comes up as 3-1 or 1-3 ("The Easy Way") and before a 7 comes up. By making a bet on the Hard 10, you are betting that a 10 will come up as 5-5 on the dice ("The Hardway") before it comes up as 6-4 or 4-6 ("The Easy Way") and before a 7 comes up. If the Hardway comes up first you are paid 7 to 1, otherwise you lose your bet. Since there is only one way to make the Hard 4 (or Hard 10) and there are six ways to make a 7, plus two easy ways to make the 4 (or 10), the correct odds on this bet is 8 to 1. Which means the house has a huge 11.1% advantage on this bet.

Hard 6 or 8:

By making a bet on the Hard 6, you are betting that a 6 will come up as 3-3 on the dice ("The Hardway") before it comes up as 5-1, 1-5, 2-4 or 4-2 ("The Easy Way") and before a 7 comes up. By making a bet on the Hard 8, you are betting that a 8 will come up as 4-4 on the dice ("The Hardway") before it comes up as 6-2, 2-6, 3-5 or 5-3 ("The Easy Way") and before a 7 comes up. If the Hardway comes up first you are paid 9 to 1, otherwise you lose your bet. Since there is only one way to make the Hard 6 (or Hard 8) and there are six ways to make a 7, plus four easy ways to make the 6 (or 10), the correct odds on this bet is 10 to 1. Which means the house has a huge 9.09% advantage on this bet.


ONE ROLL BETS

Click in this area to make One Roll Proposition Bets. You are betting that the number (or numbers if making an "Any Craps" bet) will come up on the NEXT roll of the dice. If the number bet on does come up next you win, if it does not you lose your bet. You may remove One Roll Proposition Bets at anytime prior to the next roll of the dice. If not removed the bets are assumed to be working on every roll, including the come-out roll.

Any payoffs for Proposition Bets will be displayed in the Proposition Bet Payoff area. You must pick up these payoffs prior to rolling the dice.

TIP: Due to the extremely high house advantage on Proposition Bets, none are wise bets.

Any Seven:

By making a bet on the Any Seven, you are betting that the NEXT roll will be a 7. If it is a 7 you are paid 4 to 1. If it is any other number you lose your bet. The correct odds on rolling a 7 on any roll is 5 to 1 giving the house a whopping 16.67% advantage.

Any Craps:

By making a bet on the Any Craps, you are betting that the NEXT roll will be a 2, 3 or 12 ("Crap Dice"). If it is craps you are paid 7 to 1. If it is any other number you lose your bet. Since there are only four ways to make craps (1-1, 1-2, 2-1 or 6-6), the correct odds on rolling craps on any roll is 8 to 1 giving the house a huge 11.1% advantage.

Horn Bet:

A Horn Bet simply means you want to bet all the numbers around this box (i.e. Bet The 2, 3, 11 and 12). To make a Horn Bet click on your Bankroll (Chips) then click in the area labeled "HORN BET". The applet will deduct from your Bankroll three additional units of the amount bet and add one unit to each individual "Bet The..." areas. For instance, if your clicked on a $1 chip in your Bankroll then clicked the "HORN BET" area, the applet will subtract an additional $3 from your Bankroll and add a $1 chip each to the "Bet The 2", "Bet The 3", "Bet The 11", "Bet The 12" areas.

Bet The 2 or 12:

By making a bet on the Bet The 2, you are betting that the NEXT roll will be a 2. By making a bet on the Bet The 12, you are betting that the NEXT roll will be a 12. If it is a 2 (or 12 if Betting the 12) you are paid 30 to 1. If it is any other number you lose your bet. The correct odds on rolling a 2 (or 12 if Betting the 12) on any roll is 35 to 1 giving the house a whopping 13.89% advantage.

Bet The 3 or 11:

By making a bet on the Bet The 3, you are betting that the NEXT roll will be a 3. By making a bet on the Bet The 11, you are betting that the NEXT roll will be a 11. If it is a 3 (or 11 if Betting the 11) you are paid 15 to 1. If it is any other number you lose your bet. The correct odds on rolling a 3 (or 11 if Betting the 11) on any roll is 17 to 1 giving the house a whopping 16.67% advantage.


Proposition Bet Payoff

This is the area any Proposition Bet Payoffs will be displayed. Proposition Bets include HARDWAYS and ONE ROLL BETS. To pick up payoffs simply click on the chips in this area. NOTE: You must pick up Proposition Bet Payoffs prior to rolling the dice.